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It reappeared in MK Armageddon with a similar kill that underwhelmingly saw the loser crash through one level and land on a single spike. The idea is that you uppercut your foe from the top level of the Bell Tower stage and they proceed to crash through the wooden floorboards of no less than six levels of the tower until they finally meet their demise with some traditional (but unexplained) spikes at the very bottom.
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This stage Fatality was pretty cool the first time we saw it but got old fairly quickly. Some of the choices below would obviously require that their respective stages were added, so I suppose part of this is a stage wishlist as well. I do lay out some creative potential sequences in the text below, but I'd like to say now that I firmly support the idea for various kill sequences for each stage Fatality, not unlike what we saw in MK 2011 on Kratos' Chamber of the Flame. Also, MK11's Trap Dungeon stage will probably get a Fatality of its own, but that's so damn obvious that I decided not to have it take up a slot on my list here either. Go ahead and put the classic in, but there are a handful of other arena kills that I'd much rather see.
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I'm not going to say that The Pit shouldn't be in MK11, but I don't really want to put it on my hopefuls list. It's also pretty tired and kinda boring as it traditionally follows the old "fall really far and end up on a spike" formula. This has been around since MK1 and is an absolute classic that seems to pop into just about every Mortal Kombat title at some point.